![]() By now you may have heard about the magical elevator that somehow takes the player from a large windmill structure to a lava-bound Keep. ![]() ![]() Being able to pursue different branches is welcome in Dark Souls 2, but something, again, has been lost with the more sprawling nature of the world.ĭark Souls was a spectacular piece of interconnected world design, and though this sequel has its share of memorable individual sections the spindly, web-like structure leaves a few stages feeling a little disparate. The same can be said about the branching level structure, which does at least offer the benefit of opening up more genuine paths for progress from the very start of the game (you have two up front and three more can be attempted without too much effort.) Dark Souls’ Firelink Shrine theoretically had multiple directions to travel, but Undead Burg was the ‘correct’ choice the vast majority of the time.
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